Suspects
Investigation in Le Mans.
I had the role of artistically directing the investigation, but Suspects was already a game with its own identity, so that wasn't the main challenge.
Indeed, as this survey is a demo, it was necessary to create a particular and practical format: here it looked like a kind of small magazine on which there were all the cards and all the game information. It was therefore necessary to ensure that everything fit into a small space and that it was easy to understand and use.

The design of the cards.
For the maps in Suspects, the background and iconography generally had to be reworked for each investigation. Here, the story is about the 24 Hours of Le Mans race, so it was necessary to incorporate motorsport visuals. Tire tracks, a finish flag, etc.

The leaflet.
The real challenge of this work was the leaflet. We needed a single object that could accommodate the entire investigation while being easy to use and without spoiling the result. To achieve this, we had to create a cover that was precise and included all the game information and all the game aids useful for the investigation. So, I had to create a map of the circuit in a suitable format and manage the layout to the millimeter.

